Starting a minigame
Minigame overview
Before any attack, you have the chance to start one of three minigames:
They are short games, where you can prove your skills in order to reach a good score.
To start one, simply click on the "Game" button in the arena.
Scoring minigame points
For each game, the system holds an average score of the users playing the game. It's always a live score, calculated from all played rounds of the minigame. If your perfomance is better than the average, it will result in a higher score, if it's lower than the average, it will end in a lower score.
The better you play, the more points you will get. The exact average game outcome will result in 50 points. If you're better than the average, you can get up to 100 points, if you play worse, you can get as low as 0 points.
Calculating the change of Attack Damage
The final points of your played minigame will influence the Attack Damage that you deal for your next attack. Each point above or underneath the 50 points will increase or decrease your Attack Damage by 1%.
Please find some examples here:
You end the minigame with 50 points -> your Attack Damage stays the same for the next attack
You end the minigame with 30 points -> your Attack Damage for the next attack will be reduced by 20%. This means a Meowmon with regular Attack Damage of 10 will only deal 8 Attack Damage for the next attack.
You end the minigame with 0 points -> your Attack Damage for the next attack will be reduced by 50%. This means a Meowmon with regular Attack Damage of 10 will only deal 5 Attack Damage for the next attack.
You end the minigame with 70 points -> your Attack Damage for the next attack will be increased by 20%. This means a Meowmon with regular Attack Damage of 10 will deal 12 Attack Damage for the next attack.
You end the minigame with 100 points -> your Attack Damage for the next attack will be increased by 50%. This means a Meowmon with regular Attack Damage of 10 will deal 15 Attack Damage for the next attack.
Info about the Attack Damage change
The change of Attack Damage will only last for one single attack. After performing an attack, your Attack Damage will be reset to the default value of your Meowmon. To prevent users from playing the same minigame multiple times, until they reach a good score and also to prevent intentionally performing bad in mulitple games, you can NOT start another minigame before using your attack once.
Leaving a minigame mid-game
If you decide to leave a minigame mid-game, you will receive a penalty that will set your Attack Damage to 1 for the next attack. That change is neither related to how you perfomed until leaving, nor to the regular Attack Damage.
After one attack, your Attack Damage will be reset to the Meowmons default and you can start another minigame.
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